@startuml
sprite $bower_line_wordmark [48x48/16] {
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0000008FF80000000000000000AB58831698200000000000
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00000006FFFB1000000000000BFFB0000000000000000000
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0000000001DFFFFFCFFEEFFFFFFFF7000000000000000000
00000000000AFFFB0DFFFFFFFFFFB0000000000000000000
000000000000253006FFFFFFFFFE10000000000000000000
000000000000000001EFFFFFFDB200000000000000000000
0000000000000000003AAACA200000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
005DDC8000029BA5001D2006D0009806DDDD505DDD910000
006D45E9003FA68F900C700DF401F408D999306E9BEC0000
006B00C900C90004F207C03FA906E0089000006B007E0000
006ECEF700F50000F502F19A4E0C8008FDDD006D79E80000
006C126F20E60000F400D6E40E5F2008B444006E9FA00000
006B001F309E2009E0008EE00AEC00089000006B06F30000
006FDDF9001BFCEE30003F8005F60008FDDD506B00AE1000
001443100000254000000410004000024444101300041000
}


!define DEV2_BOWER_LINE_WORDMARK(_alias) ENTITY(rectangle,black,bower_line_wordmark,_alias,DEV2 BOWER_LINE_WORDMARK)
!define DEV2_BOWER_LINE_WORDMARK(_alias, _label) ENTITY(rectangle,black,bower_line_wordmark,_label, _alias,DEV2 BOWER_LINE_WORDMARK)
!define DEV2_BOWER_LINE_WORDMARK(_alias, _label, _shape) ENTITY(_shape,black,bower_line_wordmark,_label, _alias,DEV2 BOWER_LINE_WORDMARK)
!define DEV2_BOWER_LINE_WORDMARK(_alias, _label, _shape, _color) ENTITY(_shape,_color,bower_line_wordmark,_label, _alias,DEV2 BOWER_LINE_WORDMARK)
skinparam folderBackgroundColor<<DEV2 BOWER_LINE_WORDMARK>> White
@enduml